New Series – Scarcity in Video Games

While scarcity may seem like an incredibly common theme across video games, given that it is a central mechanic in the genres of survival horrors and strategy, it is actually very rare to see scarcity as a major driver of narrative in games. Over the next few posts,...

Resource Management Games

One of the other areas commonly addressed games is resource management, a staple of the Turn-based and Real Time Strategy genres. Popular games such as Starcraft, the Age of Empires series, Civilization and the Caesar franchise all require one to balance the needs of...

Serious Games — Disease In Games

Given the increasingly widening range of games classified as “serious”, we have chosen to analyze serious games by the topics they cover, not the mechanics they use. In addition, in the course of this series, we will also discuss how serious issues are treated in...