Pruning – the Art of Design

By now, you’ve probably heard of Prune, the artful and meditative puzzler by Joel McDonald that is a masterpiece of minimalist narrative. You might even have had the fortune to play it, drawn in at first by the art style and simple mechanics, only to play for...

New Series – Scarcity in Video Games

While scarcity may seem like an incredibly common theme across video games, given that it is a central mechanic in the genres of survival horrors and strategy, it is actually very rare to see scarcity as a major driver of narrative in games. Over the next few posts,...

Pangea

With Earth Day having just recently passed, to say nothing of the many natural disasters this week, we are once again reminded of the fragility of both human life and the planet we humans share. We often take our comfortable lives for granted, believing that the earth...